Monstrous creature unit that excels when stationary.
Exocrines are feared for their ability to deal death from afar. The most distinctive feature of an Exocrine is its dorsal bio-cannon, which emits a high-pitched hiss a second before firing, giving its prey just enough time to realise the danger they are in before searing plasma scours them into atoms.
Attributes
groupSizeMax: 1,
armor: 8,
hitpointsMax: 36.0,
moraleMax: 6,
movementMax: 3,
cargoSlots: 0,
itemSlots: 0,
Weapons
Bio-Plasmic Cannon x 1,
Scything Talons x 1,
Thresher Scythe x 1,
Traits
Acid Blood,
Fearless,
Fleet,
Furious Charge,
Extra Monstrous Creature Armour,
Instinctive Behaviour,
Monstrous Creature,
Move Through Cover,
Regeneration,
Relentless,
Smash,
Symbiotic Targeting,
Toxin Sacs,
Megaunt Instincts,
Actions
Aura of Fear,
Hammer of Wrath,
Override Instinctive Behaviour,
Subterranean Assault,
Cost
Upkeep